The next step in the financial evolution has welcomed the applications of immersive Augmented and virtual realities. AR and VR can transform traditional banking and financial services into staggering, visual experiences by developing a personalized, face-to-face virtual environment.
Don’t underestimate the power of your voice. One of the latest London startups to come out of Techstars and Ubisoft’s AI accelerator is Anything World, the no-code platform that allows creators to build 3D worlds simply using their voice. Anything World has a pre-built library of 500K+ 3D models for creatives to choose from, and its proprietary machine-learning algorithm can bring any static model to life through simple voice commands. Anything World integrates with Unity, Google Poly, and other platforms. The company is currently focused on scaling its integrations and recently launched a public Beta. London TechWatch caught up with CTO and Cofounder Gordon Midwood to learn more about the company, its plans to make integrated 3D experiences ubiquitous, and the company’s recent funding round.
Soft skills don’t come naturally to everyone, so companies like Bodyswaps are using AI, VR, and behavioral science to develop immersive modules for soft skills training. Through unscripted intervention that places users in realistic workplace situations, Bodyswaps’ platform helps to improve soft skills such as emotional intelligence, empathy, and leadership to complement workforce training programs. LondonTechWatch caught up with Cofounder and COO Julien Denoel to learn more about the unique benefits of using VR for workforce training, the company’s experience raising in the middle of the pandemic, and recent funding round, which brings the company’s total funding raised to £795K.
In the balmy summer of 1995, an American entrepreneur who had just quit his job on Wall Street wrote a list of items he thought it would be possible to sell on the internet. It wasn’t long. He eventually came up with five contenders before narrowing it down to one – books. The entrepreneur’s name was Jeff Bezos and the company he incorporated that year was Amazon.
We have been interested in XR for Health for some time. This year, however, we think the time has come for these technologies to take a great step forward. In the past, we viewed it purely through the lens of other areas of science. Now, in 2020, XR for Health is officially an independent focus area for us.
I’ve been going to CES with my dad for the last 10 years, seeing almost every gadget, gizmo and widget before they came mainstream. Wearables, VR and AR really only started to garner traction and attention a few years back and while it’s come a long way since, it still has a long way to […]
Almost everyone has played Operation at one point in their life, and everyone can remember the focus and patience they applied when using the tweezers to pull out an ailment from Cavity Sam. Real doctors don’t practice using Hasbro’s Operation; they use FundamentalVR, the latest medical training device that uses VR and haptic touch to […]
Peter Minuit is credited with spearheading the purchase of the island of Manhattan for the Dutch from the Native Americans in 1626 in exchange for 60 guilders. Accounting for inflation, that price equates to $967 in today’s dollars. An incredible deal in a city where real estate is changing hands at an average of $1868 […]
We think augmented reality, virtual reality, and mixed reality (AR, VR, and XR) experiences that blend the digital and physical worlds have enormous potential across a wide range of use cases in both corporate and consumer settings. However, the current picture for AR/VR/XR is murky. We feel it is still early for AR/VR/XR as a […]
Humans, like computers, are both hardware and software. Human hardware consists of cells, bones, blood, all the physical stuff that comprises our bodies and their many systems. Human software is psychology, mood – the world of our mind and emotions, as opposed to simply our brains. In terms of technology, humans-as-hardware solutions include advances in […]